/**
 * Copyright (c) 2009 blurredVision
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
 * associated documentation files (the "Software"), to deal in the Software without restriction, 
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, 
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is 
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or 
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT 
 * NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT 
 * OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include "StdAfx.h"
#include "../guidefaults.h"
#include "../ButtonGroup.h"
#include "../RadioButton.h"

namespace gui {

ButtonGroup::ButtonGroup(void)
: m_pSelectedButton(NULL)
{
}

ButtonGroup::~ButtonGroup(void)
{
}

void ButtonGroup::addButton(Button *button)
{
	Component::add(button);
	button->m_pGroup = this;
	vDim.y = max(vDim.y, button->getPosition().y + button->getSize().y);
}

void ButtonGroup::removeButton(Button *button)
{
	Component::remove(button);
	button->m_pGroup = NULL;
}

void ButtonGroup::setSelected(Button *button)
{
	if (m_pSelectedButton) {
		switch ( m_pSelectedButton->getGUIType() ) 
		{
			case GUI_BUTTON:
				break;
			case GUI_CHECKBOX:
				break;
			case GUI_RADIOBUTTON:
				if (button != m_pSelectedButton)
					dynamic_cast<RadioButton*>(m_pSelectedButton)->setChecked(false);
				break;
			default:
				break;
		};		
	}
	m_pSelectedButton = button;
}

Button* ButtonGroup::getSelected() const
{
	return m_pSelectedButton;
}

void ButtonGroup::draw()
{
	if (bVisible) {
		drawElements();
	}
}

} // namespace
